Wednesday, December 1, 2010

God of War 2: a peek into the future of Interactive cinema

There are Legends and Myths. There are Tales and Movies. And there are Games.And THEN, there is the GOD OF WAR series - especially GOD OF WAR 2 - that combines them all in a way that you just can't get enough of it!

Cory Barlog, the writer behind the game has so intricately woven the Greek mythos with his story that it is difficult to judge whether the two are the same or not! Given a person with a not so strong background in Greek mythos, one would actually believe the game to be the story of KRATOS. The gruellingly pleasurable experience that this game has offered my artistic senses needs to be etched out one piece of a time. So let the justice be done.

KRATOS: An anti-hero protagonist, a character artwork straight from hell!
He is powerful, ruthless, power hungry and relentless. Yet you find yourself feeling empathetic towards him. You get drawn into his character. In fact, the character has been so well developed that in spite of his evils, it’s his humane strain that calls out to you through all the layers. EFFORTLESSLY.

Kratos, the son of Zeus in Greek mythology, and his most obedient servant in reality takes on a total turn in the game. Here he is absolutely resentful of the gods, against zeus and will rebel against all forms of authority. But this shift has been brought around with so much conviction through the story – that it becomes the new truth for you.
You are dragged into his evils, to feel his betrayals. You join him on his merciless journey of vengeance to avenge the wrongs done to him. You feel the need for ruthlessness as you step into his ungodly, ash covered skin in the game.
That’s character creation. And what an amazing example of one – Kratos.

God of War – The graphic art of the movie making you can interact with!

You watch a movie – its one way. You read a book - its one way. You watch a piece of art – its one way. BUT WHEN YOU PLAY THIS GAME – its an overwhelming interactive experience!You are the story – you are the movie – you are the character – you are the action.

It doesn’t stop there. The art of the game makes it even more engrossing. An absolute audio-visual treat. Simply check out the range of detailing and imagination that has gone into each one of these scenes and characters, and you’ll know exactly what I’m talking about.

After Max Payne, God of War seems like the next big thing to have raised games to the level of a new art form to me. And maybe if we keep our fingers crossed and our hopes high, this’ll soon be the norm.

Entertainers, are you listening?????

A trailer of GOD OF WAR 3 - a preview to the awesomeness that it is:

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